Scaling Magic Resist Per Level
The following champions were updated to have their magic resist scale per level instead of remaining at a flat 30 throughout the game (Magic Resist: 30 to 31(+1.25 per level)):
Alistar
Amumu
Leona
Nunu
Taric
Champion Changes
Amumu:
Curse of the Sad Mummy cooldown decreased: 170/150/130 Seconds, to 150/130/110 Seconds.
Annie:
Health increased: 424 (+76 per level), to 460 (+76 per level).
Incinerate mana cost reduced: 80/95/110/125/140 Mana, to 70/80/90/100/110 Mana.
Molten Shield (all 4 changes below):
Duration reduced: 15 seconds, to 8 seconds.
Armor and Magic Resist increased: 10/20/30/40/50, to 20/30/40/50/60.
Mana Cost reduced: 25, to 25.
Cooldown reduced: 30, to 16.
Cho'Gath:
Movement Speed increased: 315, to 320.
Kog'Maw:
Void Ooze slow reduced: 28/36/44/52/60%, to 20/28/36/44/52%.
Lee Sin:
Safeguard/Ironwill reduced: 5/10/15/20/25% Lifesteal/Spell Vamp, to 5/9/13/17/21% Lifesteal/Spell Vamp.
Lulu:
Glitterlance
Ability Power ratio reduced: +.7 to +.6
Mana Cost increased from 40/45/50/55/60 Mana, to 40/50/60/70/80 Mana.
Wildgrowth changed to: "Lulu enlarges her ally, knocking enemies away from them," to "Lulu enlarges her ally, knocking nearby enemies into the air."
Master Yi:
Alpha Strike
Old Alphastrike: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to each enemy with a 20/30/40/50/60% chance to deal 400 bonus magic damage to minions.
New: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to every target. If the first target is a minion, it will be dealt 200/250/300/350/400 magic damage, and every additional minion target has a 20/30/40/50/60% chance to be dealt 200/250/300/350/400 .
Highlander slow immunity increased: 6/9/12 seconds, to 8/10/12 seconds.
Meditate Mana Cost reduced: 70/85/100/115/130 Mana, to 70/80/90/100/110 Mana.
Miss Fortune:
Bullet Time ratio changed from 65/95/125 (+0.2) magic damage per bullet, to 65/95/125 (+0.2) physical damage per bullet.
Double Up bounce damage increased from 115% to 120%.
Olaf:
Reckless Swing Cooldown increased: 8/7/6/5/4 Seconds, to 9/8/7/6/5 Seconds.
Ryze:
Damage increased: 53 (+3 per level), to 55 (+3 per level)
Desperate Power
Passive bonus mana per level of skill (75/150/225) removed.
New Active: Active: Ryze becomes supercharged, gaining 15/20/25% Spell Vamp, causes his spells to deal 50% AoE damage, and gain 35/55/75 Movement Speed for 5/6/7 seconds.
Overload
Changed from 40/65/90/115/140 (+0.2) plus 7.5% of his max mana in magic damage, to 60/85/110/135/160 (+0.4) plus 6.5% of his max mana in magic damage.
Mana Cost reduced: 70, to 60.
Range reduced: 675, to 650.
Rune Prison
Snare reduced: 1/1.3/1.5/1.8/2 seconds, to 0.8/1/1.3/1.5/1.8seconds.
Plus max mana % in damage reduced: 5% max mana, to 4.5% max mana.
Mana Cost reduced: 80/95/110/125/140 Mana, to 80/90/100/110/120 Mana.
Spell Flux
Damage ratio increased: 50/70/90/110/130 (+0.35) magic damage, to 50/70/90/110/130 (+0.35) plus 1 % of his max mana magic damage.
Mana Cost reduced from 60/75/90/105/120 Mana, to 60/70/80/90/100 Mana
Shen:
Stand United global ranged reduced: 25000, to 5500.
Singed:
Health increased from 448 (+82 per level), to 487 (+82 per level).
Soraka:
Starcall
Magic Resist reduction duration reduced: 8 seconds, to 5 seconds.
Mana Cost increased: 20/30/40/50/60 Mana, to 20/35/50/65/80 Mana.
Talon:
Armor increased: 18.5 (+3.5 per level), to 20.5 (+3.5 per level).
Rake Mana Cost reduced: 60/65/70/75/80 Mana, to 20/35/50/65/80 Mana.
Warwick:
Hungering Strike
Damage reduced: 75/125/175/225/275 (+1) and 8/11/14/17/20% of the target's maximum Health as magic damage, to 75/125/175/225/275 (+1) and6/9/12/15/18% of the target's maximum Health as magic damage.
Mana Cost increased: 70/80/90/100/110 Mana, to 80/90/100/110/120 Mana.
Varus Changes
Stats:
Varus The Arrow of Retribution
Damage: 49.5 (+3.2 per level)
Health: 467 (+82 per level)
Mana: 286 (+36 per level)
Movement Speed: 305
Armor: 14.8 (+3.4 per level)
Magic Resist: 30
Health Per 5 Sec: 4.5
Mana Per 5 Sec: 7
Changed to:
Varus The Arrow of Retribution
Damage: 49(+3 per level)
Health: 482(+82 per level)
Mana: 286(+36 per level)
Movement Speed: 305
Armor: 16.9(+3.4 per level)
Magic Resist: 30
Health Per 5 Sec: 4.5
Mana Per 5 Sec: 6.5
Skills:
Blighted Quiver passive reduced: Varus' basic attacks deal 10/15/20/25/30 (+0.2) bonus magic damage, to Varus' basic attacks deal 8/12/16/20/24 (+0.25) bonus magic damage.
Chain of Corruption Mana Cost increased: 100/45/50 Mana, to 120/45/50 Mana.
Hail of Arrows
Damage reduced: 60/100/140/180/220, to 55/95/135/175/215.
Mana Cost increased: 70, to 80.
Piercing Arrow
Damage reduction for multiple enemies hit increased: 15% per enemy hit (minimum 33%), to 18% per enemy hit (minimum 33%).
Mana Cost increased: 70/75/80/85/90 Mana to 65/75/85/95/105 Mana.
Item Changes
New Item:
Athene's Unholy Grail
Item Cost: 2950
Recipe Cost: 500
+80 Ability Power +40 Magic Resist +15 Mana Regen per 5 seconds +15% Cooldown Reduction Passive: Restores 12% of your max Mana on Kill or Assist. UNIQUE Passive: Increases your Mana Regen by 1% per 1% Mana you are missing. Does not stack with Chalice of Harmony.
Components: Fiendish Codex + Chalice of Harmony + Recipe (500).
Existing Item Changes:
Morello's Evil Tome:
Item Cost reduced: 2350, to 2330.
Recipe Cost increased: 245 to 440.
Components changed: Blasting Wand + Fiendish Codex, to Kage's Lucky Pick + Fiendish Codex.
Added - UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 6 seconds (20 second cooldown)
Haunting Guise:
Components changed: Ruby Crystal + Amplifying Tome + Recipe (575), to Amplifying Tome + Amplifying Tome + Recipe (615).
Stats changed: 25 Ap, 200 HP, 20 Magic Penetration ,to 45 Ap, 8% Movement Speed and 20 Magic Penetration.
Will of the Ancients:
Item cost increased: 2100, to 2500.
Recipe cost decreased: 465, to 440.
Components changed: Hextech Revolver + Amplifying Tome + Recipe (465), to Hextech Revolver + Blasting Wand + Recipe (440).
Stats remain unchanged.
Randuins Omen:
Default slow duration reduced: 2 seconds, to 1 second.
Sunfire Cape:
AOE damage increased: 35 dps, to 40 dps.
Deathfire Grasp:
Recipe Cost reduced: 600, to 530.
Ability Power increased: 60, to 80.
Active Damage as % of current health reduced: 30%, to 25%.
Components changed: Fiendish Codex + Kage's Lucky Pick + Recipe (600), to Kage's Lucky Pick + Blasting Wand + Amplifying Tome + Recipe (530).