• We worked on this for about two weeks now, and I already mentioned a content update in several threads, it's about done.


    What will be implemented is the jobcave. Completely redone.


    The teleporter for it will be at donwhang main teleporter.


    Please read / look through the following screenshots for reference first:


    http://www.imagebanana.com/view/t5uj5yk0/temple.png




    For the people that don't know much about the jobcave:


    It is an instance where you can only enter if you are wearing your jobsuits!


    The area consist of multiple rooms with mob spawns and some chambers where specific uniques spawn.


    The green marked chambers can be entered by any fraction (Traders / Hunters / Thieves)


    The red and blue chambers only by the fraction that gathered the most AP (Traders/Hunters work together).


    You gain AP by completing quests in the temple. There are quests where you kill monsters, or quests where you have to pvp-kill players of the other fraction.


    The AP are collected by each character individually, but will count for the entire fraction.


    The uniques will spawn 2-times per dai during the week, and 3-times per day on saturdays/sundays


    Please note also: The uniques will be dropping styx-point-items, wich you can trade for styx points on the website (feature will be implemented as soon as the temple is open for you).


    More details will follow soon, just wanted to get this out to you people :)




    Best regards, Yama / 7th-nation.com Team

  • Alright, it is on tonight!


    During weekly maintenance, the long-awaited endcontent will be added!


    It will contain the following features:



    • All quests have been adjusted to level 90 (Questtexts CAN contain level 105 texts. If you find such a text, please use the bugreport forum (including a screenshot of the text!))


    • All mobs have been set to 88 (unique spawns will be level 88-90)
    • Skills have been adjusted (Unique skills only)
    • Monster Stats and uniquestats have been adjusted to be a challenge at level 90
    • Unique chambers are working as intended (on specific times, these chambers will open for everyone, hunters/traders or thieves)
    • Itemdrops have been adjusted to fit 9th Degree
    • There are Awesome rewards for a high temple activity (gaining Goldcoins is necessary for this).
    • Rewards include, but are not limited to, Sabakun's Jewel, Immortal / Astral / Anti-Assimilation Stones D9, Storage expansion (Prices are Gold + Coins)
    • More rewards will be added soon(Rewards will never be deleted from the NPC, they stay forever, unlike in the "Styx Web-Mall")






    Yama / 7th-nation.com Team


    Wenn's mal wieder länger dauert... @#NightCore

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