Minecraft 1.6 Update

  • Heute ist ein Minecraft Patch released worden, der sehr umfangreich ist und viele Bugfixes enthält!

    Minecraft 1.6 Update



    [quelle]

    • Added Nether support to multiplayer
    • Added craftable maps
    • Added hatches
    • Added tall grass in some biomes
    • Mushrooms now spreads (very) slowly
    • Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
    • It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    • Players stuck in walls will slide towards the nearest gap if there is one
    • Made booster tracks speedier
    • Severely nerfed fire so it spread slower, and doesn’t spread infinitely
    • Seeds are now found in tall grass, using a hoe on the ground no longer works
    • Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    • Activated dispensers make sounds and trigger particles in multiplayer
    • Doors make sound for other players in multiplayer
    • The record player now supports more than 15 different songs
    • Fixed running out of memory corrupting the current level
    • Fixed the side textures of grass getting extra dark when mining them
    • Fixed anaglyph 3d rendering mode having severe visual bugs
    • Fixed the crash screen vanishing immediately
    • Fixed not being able to target blocks when at x or z pos 1000
    • Fixed the achievements screen messing up the sky color
    • Fixed saving while sneaking dropping the player through the ground
    • Fixed a system clock change messing up the game speed
    • Fixed rain sounds not playing with fast graphics enabled
    • Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    • Fixed the attack/swing animation not being applied to the armor layer
    • Fixed player rotation not being loaded correctly when loading a saved game
    • Fixed arrow physics, making them not get stuck midair when you open a door
    • Fixed arrows hitting reeds, portals, and other non-solid blocks
    • Fixed keybindings not getting saved properly under certain conditions
    • Fixed the player not being able to sneak off lowered blocks like cacti
    • Fixed a bug where the player could mine without swinging their arm
    • Fixed boats placed on snow being placed too far up
    • Fixed submerged boats rising very very fast
    • Fixed sand dropping onto boats getting stuck in a falling animation
    • Fixed a game crash when riding a vehicle or animal into the nether
    • Fixed falling while riding not dealing damage to the rider
    • Fixed buttons and levers too close to the player being impossible to use
    • Fixed dispensers shooting through walls
    • Fixed fire hurting through wall corners
    • Fixed entities reaching water through wall corners
    • Fixed placing doors next to cacti creating half-doors
    • Fixed buttons and levers being placeable on leaves in “fast graphics” mode
    • Fixed furnaces and dispensers not dropping their contents when destroyed
    • Fixed dispensers biasing later slots
    • Fixed farmland taking too long to dig
    • Fixed tilling below some blocks being possible
    • Fixed tilling the underside of blocks somehow working
    • Fixed fences and stairs sometimes becoming invisible
    • Fixed walking on top of fences not producing step sounds
    • Fixed fire sometimes existing mid-air as an invisible block of pain
    • Fixed fences and wooden stairs not being flammable
    • Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    • Fixed fishing rod rendering being a bit lacking
    • Fixed fishing rods being stackable
    • Fixed mining glass hiding the clouds behind the glass
    • Fixed rain falling through liquids
    • Fixed items in glass blocks not getting ejected properly
    • Fixed water interacting strangely with glass
    • Fixed glass not blocking rain sound
    • Fixed fences and signs preventing grass from growing
    • Fixed rain and snow being incorrectly lit
    • Fixed grass staying alive below stair blocks
    • Fixed the achievement screen not pausing the game
    • Fixed some screens breaking the sky tint color
    • Fixed fullscreen mode switching causing mouse issues and screen closes
    • Fixed chat messages surviving through game switches
    • Fixed ice so it regenerates regardless of whether it’s snowing or not
    • Fixed rain falling too slowly
    • Fixed levers being placeable on weird locations
    • Fixed floor levers sometimes not delivering a signal downwards
    • Fixed floor levers sometimes not being removed when the floor is removed
    • Fixed rail tiles sometimes not properly connecting to a new neighbor
    • Fixed minecarts next to each other causing extreme velocities (sorry!)
    • Fixed wolves not following their owner if the name has different caps
    • Fixed creepers retaining charge level when they can’t see their target
    • Fixed dying in the nether spawning new portals
    • “Fixed” beds in the nether
    • Fixed inventory acting weird when portaling by making the portal close all screens
    • Fixed wooden pressure plates being mined with pickaxes
    • Fixed redstone repeaters having the wrong particles
    • Fixed saplings being plantable through snow onto non-grass blocks
    • Fixed ore density varying per quadrant from the center of the world
    • Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    • Fixed mushrooms spawning everywhere during nights
    • Fixed animals only spawning near light during the night
    • Fixed the multiplayer join screen input field being too short
    • Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    • Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    • Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    • Fixed inventory icons not animating after being picked up in multiplayer
    • Fixed mushroom soup not leaving a bowl in multiplayer
    • Fixed entities above the map height limit becoming invisible
    • Fixed healing not flashing the health bar in multiplayer
    • Fixed arrows being animated really strangely in multiplayer
    • Fixed arrows triggering too many entity move updates in multiplayer
    • Fixed the compass not pointing at the spawn location in multiplayer
    • Fixed fires being impossible to put out in multiplayer
    • Fixed record players spawning client-side fake records in multiplayer
    • Fixed records not playing for other players in multiplayer
    • Fixed players spawning in the wrong location and quickly lerping to the correct location
    • Fixed monsters not being visible for players with their difficulty set to peaceful
    • Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    • Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    • Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    • Fixed saplings sometimes spawning trees client-side in multiplayer
    • Fixed weather sometimes changing client-side in multiplayer
    • Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    • Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling

    [/quelle]


    Quelle: http://www.minecraftforum.net/


    Meiner Meinung nach gut gelungen! Super Arbeit von Notch und sein Team. Endlich sind die nervigen Bugs weg!
    Und die neue Items gefallen mir auch sehr.

  • Einfach die Wiki-Craftingliste ansehen:


    http://www.minecraftwiki.net/wiki/Crafting


    Mit F3 suchste dann dein gewünschtes Item und craftest es dann so ;)

  • also gab's ihn doch?! :huh: :D


    Quelle: http://notch.tumblr.com/

    Digitalfotografie ermöglicht uns nicht nur,
    Erinnerungen festzuhalten, sondern auch,
    welche zu kreieren. -James Wayner