Ich habe beschlossen meinen Server zu updaten und bukkit draufzumachen
jedoch habe ich mit essentials 2.0 ein problem mit den Einstellungen
wenn ich den Server mit meiner Config starte bekomm ich folgenden Fehler
Code
- 20:31:36 [SEVERE] Could not load plugins/Essentials.jar in plugins: null
- org.bukkit.plugin.InvalidPluginException
- at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:113)
- at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:159)
- at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:107)
- at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
- at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:204)
- at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:191)
- at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:131)
- at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:246)
- at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
- Caused by: while scanning for the next token
- found character '\t' that cannot start any token
- in "<reader>", line 139, column 1:
- ^
- at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:360)
- at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:183)
- at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockSequenceEntry.produce(ParserImpl.java:508)
- at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:163)
- at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148)
- at org.yaml.snakeyaml.composer.Composer.composeSequenceNode(Composer.java:203)
- at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:158)
- at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
- at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
- at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
- at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
- at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
- at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
- at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:122)
- at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)
- at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:124)
- at org.yaml.snakeyaml.Yaml.load(Yaml.java:264)
- at org.bukkit.util.config.Configuration.load(Configuration.java:73)
- at org.bukkit.plugin.java.JavaPlugin.initialize(JavaPlugin.java:149)
- at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:111)
- ... 8 more
mit der Standartconfig tut alles
Hier ist meine Config
Code
- #Essentials (Global)
- # A color code between 0-9 or a-f. Set to 'none' to disable.
- ops-name-color: 'c'
- # The character(s) to prefix all nicknames, so that you know they are not true usernames.
- nickname-prefix: '~'
- # The delay, in seconds, required between /home, /tp, etc.
- teleport-cooldown: 0
- # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
- teleport-delay: 0
- # The delay, in seconds, required between /heal attempts
- heal-cooldown: 60
- # The number of items given if the quantity parameter is left out in /item or /give.
- default-stack-size: 64
- #what to prevent from /i /give
- #e.g item-spawn-blacklist: 46,11,10
- item-spawn-blacklist: 46,52
- # Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances.
- # This generally increases server stability unless very specific runtime configurations are used.
- # HOWEVER, it is known to cause lag upon users logging OUT, so beware!
- reclaim-onlogout: false
- # Should primitive spawn protection be enabled? For most servers, this should be flase; it is better to use a third-party plugin to protect it.
- spawn-protection: false
- # Nether settings (switch between worlds with "/world nether" and "/world normal")
- # Sets whether the nether system is enabled, what folder to save the world in, and whether portals should teleport players between worlds.
- nether:
- enabled: true
- folder: nether
- portals-enabled: true
- generate-exit-portals: true
- # Mob limit on spawnmob
- spawnmob-limit: 50
- # The message of the day, displayed on connect and by typing /motd.
- motd:
- - '&cWelcome, {PLAYER}&c!'
- - '&fType &c/help&f for a list of commands.'
- - 'Currently online: {PLAYERLIST}'
- # The server rules, available by typing /rules
- rules:
- - '[1] Be respectful'
- - '[2] Be ethical'
- - '[3] Dont steal items!'
- # Disabled commands will be completelly unavailable on the server.
- disabled-commands:
- # - nick
- # Restricted commands will only be available to ops.
- # These will have NO EFFECT if you have Permissions installed!
- # These are here only if you want something simpler than Permissions.
- restricted-commands:
- - bigtree
- - item
- - give
- - plugin
- - top
- - tree
- - setspawn
- - antioch
- - ban
- - unban
- - top
- - tpo
- - tppos
- - tpohere
- - economy
- - setwarp
- - delwarp
- - essentials
- - gc
- - broadcast
- - burn
- - ext
- - kill
- - ping
- - banip
- - unban
- - kickall
- - unbanip
- - togglejail
- - setjail
- # Note: All items MUST be followed by a quantity!
- # Times are measured in seconds.
- kits:
- tools:
- delay: 10
- items:
- - 277 1
- - 278 1
- - 279 1
- armor:
- delay: 10
- items:
- - 310 1
- - 311 1
- - 312 1
- Stone:
- delay: 10
- items:
- - 1 128
- dirt:
- delay: 10
- items:
- - 3 128
- glas:
- delay: 10
- items:
- - 20 128
- Torch:
- delay: 10
- items:
- - 50 128
- cobblestone:
- delay: 10
- items:
- - 4 128
- ironignots:
- delay: 10
- items:
- - 265 128
- Goldblock:
- delay: 10
- items:
- - 41 128
- Cloth:
- delay: 10
- items:
- - 35 128
- Halfstep:
- delay: 10
- items:
- - 44 128
- # Disable all signs
- signs-disabled: false
- # Backup runs a command while saving is disabled
- backup:
- # Interval in minutes
- interval: 60
- # Add a command that backups your data, e.g.
- # command: 'rdiff-backup World1 backups/World1'
- # Set this true to enable permission per warp.
- per-warp-permission: false
- # Sort output of /list command by groups
- sort-list-by-groups: false
- # EssentialsHome
- # When users die, should they respawn at their homes, instead of the spawnpoint?
- respawn-at-home: true
- # When a user interacts with a bed, should their home be set to that location?
- # If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
- bed-sethome: false
- # | EssentialsProtect | #
- protect:
- # Database settings for sign/rail protection
- # get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
- # [url]http://java.net/projects/essentials/sources/svn/show/lib?rev=435[/url]
- # mysql, sqlite or none
- datatype: 'mysql'
- # If you specified MySQL above, you MUST enter the appropriate details here.
- # If you specified SQLite above, these will be IGNORED.
- username: 'root'
- password: 'root'
- mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
- # For which block types would you like to be alerted?
- # You can find a list of IDs in plugins/Essentials/Items.db after loading Essentials for the first time.
- alert:
- # 10: lava
- # 11: still lava
- # 46: TNT
- on-placement: 10,11,46
- # 1: rock (just an example--doesn't actually do much)
- on-use: 1
- # 46: TNT
- on-break: 46
- # Users cannot PLACE these types of blocks/items.
- # < 255 designates a BLOCK
- # > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
- blacklist:
- placement: 327,326,14,56,46,11,10,9,8
- usage: 327,326,325
- #prevent people from breaking blocks
- #break: 20,50
- break:
- # General physics/behavior modifications
- prevent:
- lava-flow: false
- water-flow: false
- water-bucket-flow: false
- fire-spread: false
- lava-fire-spread: false
- flint-fire: false
- tnt-explosion: false
- creeper-explosion: false
- creeper-playerdamage: false
- creeper-blockdamage: false
- # Prevent the spawning of creatures
- spawn:
- creeper: false
- ghast: true
- slime: true
- # Maximum height the creeper should explode. -1 allows them to explode everywhere.
- # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
- creeper:
- max-height: -1
- # Protect various blocks.
- protect:
- # Protect all signs
- signs: true
- # Prevent users from destroying rails
- rails: true
- # Blocks below rails/signs are also protected if the respective rail/sign is protected.
- # This makes it more difficult to circumvent protection, and should be enabled.
- # This only has an effect if "rails" or "signs" is also enabled.
- block-below: true
- # Prevent placing blocks above protected rails, this is to stop a potential griefing
- prevent-block-on-rails: false
- # Disable various default physics and behaviors
- disable:
- # Should fall damage be disabled?
- fall: false
- # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
- # They will be unable to attack users without that same permission node.
- pvp: false
- # Should drowning damage be disabled?
- # (Split into two behaviors; generally, you want both set to the same value)
- drown: false
- suffocate: false
- # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
- lavadmg: false
- # Should arrows cause damage?
- projectiles: false
- # This will disable damage from touching cacti.
- contactdmg: false
- # Burn, baby, burn! Should fire damage be disabled?
- firedmg: false
- # Should people with build: false in permissions be allowed to build
- # Set true to disable building for those people
- build: false
- # | New Players | #
- newbies:
- # Should we announce to the server when someone logs in for the first time?
- # If so, use this format, replacing {DISPLAYNAME} with the player name.
- # If not, set to ''
- #announce-format: ''
- announce-format: '&dWelcome {DISPLAYNAME} to the server!'
- # When we spawn for the first time, which spawnpoint do we use?
- spawnpoint: newbies
- # End of File <-- No seriously, you're done with configuration.
und hier die default config
Code
- # | Essentials (Global) | #
- # A color code between 0-9 or a-f. Set to 'none' to disable.
- ops-name-color: 'c'
- # The character(s) to prefix all nicknames, so that you know they are not true usernames.
- nickname-prefix: '~'
- # The delay, in seconds, required between /home, /tp, etc.
- teleport-cooldown: 0
- # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
- teleport-delay: 0
- # The delay, in seconds, required between /heal attempts
- heal-cooldown: 60
- # The number of items given if the quantity parameter is left out in /item or /give.
- default-stack-size: 64
- #what to prevent from /i /give
- #e.g item-spawn-blacklist: 46,11,10
- item-spawn-blacklist:
- # Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances.
- # This generally increases server stability unless very specific runtime configurations are used.
- # HOWEVER, it is known to cause lag upon users logging OUT, so beware!
- reclaim-onlogout: false
- # Should primitive spawn protection be enabled? For most servers, this should be flase; it is better to use a third-party plugin to protect it.
- spawn-protection: false
- # Nether settings (switch between worlds with "/world nether" and "/world normal")
- # Sets whether the nether system is enabled, what folder to save the world in, and whether portals should teleport players between worlds.
- nether:
- enabled: false
- folder: nether
- portals-enabled: false
- generate-exit-portals: false
- # Mob limit on spawnmob
- spawnmob-limit: 10
- # The message of the day, displayed on connect and by typing /motd.
- motd:
- - '&cWelcome, {PLAYER}&c!'
- - '&fType &c/help&f for a list of commands.'
- - 'Currently online: {PLAYERLIST}'
- # The server rules, available by typing /rules
- rules:
- - '[1] Be respectful'
- - '[2] Be ethical'
- - '[3] Use common sense'
- # Disabled commands will be completelly unavailable on the server.
- disabled-commands:
- # - nick
- # Restricted commands will only be available to ops.
- # These will have NO EFFECT if you have Permissions installed!
- # These are here only if you want something simpler than Permissions.
- restricted-commands:
- - bigtree
- - item
- - give
- - heal
- - plugin
- - time
- - top
- - tp
- - tphere
- - tree
- - setspawn
- - antioch
- - kick
- - ban
- - unban
- - top
- - jump
- - tpo
- - tppos
- - tpohere
- - economy
- - setwarp
- - delwarp
- - essentials
- - gc
- - spawnmob
- - broadcast
- - burn
- - ext
- - kill
- - ping
- - banip
- - unban
- - mute
- - kick
- - kickall
- - unbanip
- - togglejail
- - setjail
- # Note: All items MUST be followed by a quantity!
- # Times are measured in seconds.
- kits:
- tools:
- delay: 10
- items:
- - 277 1
- - 278 1
- - 279 1
- # Disable all signs
- signs-disabled: false
- # Backup runs a command while saving is disabled
- backup:
- # Interval in minutes
- interval: 60
- # Add a command that backups your data, e.g.
- # command: 'rdiff-backup World1 backups/World1'
- # Set this true to enable permission per warp.
- per-warp-permission: false
- # Sort output of /list command by groups
- sort-list-by-groups: false
- # | EssentialsHome | #
- # When users die, should they respawn at their homes, instead of the spawnpoint?
- respawn-at-home: false
- # When a user interacts with a bed, should their home be set to that location?
- # If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
- bed-sethome: false
- # | EssentialsHelp | #
- #Show other plugins commands in help
- non-ess-in-help: true
- # | EssentialsProtect | #
- protect:
- # Database settings for sign/rail protection
- # get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
- # http://java.net/projects/essentials/sources/svn/show/lib?rev=435
- # mysql, sqlite or none
- datatype: 'sqlite'
- # If you specified MySQL above, you MUST enter the appropriate details here.
- # If you specified SQLite above, these will be IGNORED.
- username: 'root'
- password: 'root'
- mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
- # For which block types would you like to be alerted?
- # You can find a list of IDs in plugins/Essentials/Items.db after loading Essentials for the first time.
- alert:
- # 10: lava
- # 11: still lava
- # 46: TNT
- on-placement: 10,11,46
- # 1: rock (just an example--doesn't actually do much)
- on-use: 1
- # 46: TNT
- on-break: 46
- # Users cannot PLACE these types of blocks/items.
- # < 255 designates a BLOCK
- # > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
- blacklist:
- placement: 327,326,14,56,46,11,10,9,8
- usage: 327,326,325
- #prevent people from breaking blocks
- #break: 20,50
- break:
- # General physics/behavior modifications
- prevent:
- lava-flow: false
- water-flow: false
- water-bucket-flow: false
- fire-spread: false
- lava-fire-spread: false
- flint-fire: false
- tnt-explosion: false
- creeper-explosion: false
- creeper-playerdamage: false
- creeper-blockdamage: false
- # Prevent the spawning of creatures
- spawn:
- creeper: false
- ghast: true
- slime: true
- # Maximum height the creeper should explode. -1 allows them to explode everywhere.
- # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
- creeper:
- max-height: -1
- # Protect various blocks.
- protect:
- # Protect all signs
- signs: true
- # Prevent users from destroying rails
- rails: true
- # Blocks below rails/signs are also protected if the respective rail/sign is protected.
- # This makes it more difficult to circumvent protection, and should be enabled.
- # This only has an effect if "rails" or "signs" is also enabled.
- block-below: true
- # Prevent placing blocks above protected rails, this is to stop a potential griefing
- prevent-block-on-rails: false
- # Disable various default physics and behaviors
- disable:
- # Should fall damage be disabled?
- fall: false
- # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
- # They will be unable to attack users without that same permission node.
- pvp: false
- # Should drowning damage be disabled?
- # (Split into two behaviors; generally, you want both set to the same value)
- drown: false
- suffocate: false
- # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
- lavadmg: false
- # Should arrows cause damage?
- projectiles: false
- # This will disable damage from touching cacti.
- contactdmg: false
- # Burn, baby, burn! Should fire damage be disabled?
- firedmg: false
- # Should people with build: false in permissions be allowed to build
- # Set true to disable building for those people
- build: false
- # | New Players | #
- newbies:
- # Should we announce to the server when someone logs in for the first time?
- # If so, use this format, replacing {DISPLAYNAME} with the player name.
- # If not, set to ''
- #announce-format: ''
- announce-format: '&dWelcome {DISPLAYNAME} to the server!'
- # When we spawn for the first time, which spawnpoint do we use?
- spawnpoint: newbies
- # End of File <-- No seriously, you're done with configuration.
wo liegt das Problem?
Edit: ich hab die configs gekürzt weil ich nur 20000 zeichen hab