Hi für die Leute die das Spiel nicht haben aber gerne die vortschritte verfolgen möchten.
ZitatAlles anzeigenChange Log - 0.28.113772 19.Dezember.2013
Community Announcements - Hicks_206
Fixed:
Drinking directly from wells now works
headwear descriptions updated
pants descriptions updated
increased battery drain by flashlight
bandaging cannot fix broken leg now
server browser shows internet tab as selected out of the box
fixed modifier messages, one message type per stage
Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points
Reduced level at which player becomes permanently unconscious
Increased rate players recover from shock damage
Internet set to default tab for multiplayer server browsing
improved responsiveness when side-stepping from left to right/right to left
disabled head movement for unconscious states
adjusted head bob for select animations
Various security related measures
Tweaked the tenement buildings (small and big) for spawns on the roof
improved transitions for restrained player
Removed old proxies and replaced them with memory points and new loot spawn in sheds
enabled step blending with raised rifle for better responsiveness
Roadway LOD issue fixed that caused floating loot for some buildings
New:
Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
force feed other players
Rain updated - it should better correspond with the rest of scene by adding the refraction effect
New variations for main menu (Unarmed) added
Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
Magnum hand IK
Opening cans with sharp tools
Dot crosshair
Damaging knife, screwdriver and bayonet used for opening cans
Loot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)
Central Server:
fixed performance issues on character creation and saving
fixed character creation record override
increased server response time and performance
ZitatAlles anzeigenChange Log - 0.29.113822 19.Dezember
NOTE: You cannot connect to any LOWER server with this update
(0.29), so only 113822 servers once they are running this build.
Fixed:
Animation transitions - Restrained, Prone Rifle
Greetings - Hand Position adjusted
Fixed several floating loot issues in buildings without floor geometry
fix for force feed/drink/consume medicine other players
sharp objects open food cans (not working in retail previously)
disabled reloading animation after mosin shot as it was preventing seeing fall of shot (temporary until new anim)
Various Critical security updates
New:
Magnum Reloads (magnum not yet enabled)
you can measure whether is a battery fully charged, half charged or
empty by licking it (not working, delayed until next build)
ZitatAlles anzeigenChange Log - 0.30.113860 20.Dezember.2013
New:
Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
Config: greeting with 2 handed weapon now possible without disarming
UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
Engine: Servers with incompatible version marked in the server browser
Engine: The „Player uses modified data“ message is removed from CHAT
Design: you can craft splint and fix broken limbs with it
Design: players who disconnect when unconscious will die
Design: players who disconnect when restrained will die
New weapon: Magnum .357 Revolver + ammo
Fixed:
Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
Config: m4 bolt and magazine animation improved
Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
UI: Early Access warning dialogue
Engine: Fix of players being able to talk globally when dead through Direct Chat
Design: damage is transferred from closed can to open one
Design: licking a battery now displays the battery's state properly
Design: wooden sticks model fits inventory slots better now
Crash: Occurs when pushing details twice on MP server browser
Engine: Updated rain texture with refraction
Design: Player blood and health not regenerating naturally