Patch 1.2.7.4 wurde soeben released
http://dayzmod.com/forum/index…lling-update/#entry461637
hier is der Changelog
ZitatAlles anzeigen
Build Notes
HOTFIX : 26 JULY 2012
Affected addons:
* dayz_code 1.7.2.4
* dayz 1.3.2
* dayz_anim 0.5
* dayz_server (server admins only)
Developer's Note:
* Should be used with Build 95389 and above on 1.62
* 5 second timeout on disconnect is NOT implemented, as the engine is preventing it currently
Changelog:
* [NEW] Respawn button is disabled during DayZ play
* [NEW] Optimized authentication process on login
* [NEW] Singleplayer mode disabled when DayZ is loaded
* [NEW] DayZ Logo and Version Number appear in game when DayZ is loaded
* [NEW] Hive now tracks login/logout (to assist in analysis for an ALT+F4 solution)
* [FIXED] Infected cannot hear weapon firing (now they actually hear again)
* [FIXED] Clothing no longer spawning (now it spawns as it used too)
* [FIXED] Tents and items with ID's above 1 million don't syncronize (now it should syncronize, players to confirm)
* [NEW] Respawn button is enabled if the player has a fracture
* [FIXED] Players switched to non-player skins (by hackers) sync to database (updates no longer saved for objects non-authorized skins)
* [NEW] Players spawning in debug area or "water world" will spawn on beach on next login (with their gear)
* [NEW] Client will automatically spawn player out of debug and waterworld to last known position
* [NEW] Radar removed from helicopter (UH1H will be added back to vehicle spawns)